That's the player side. The other faith you'll lose is in the developers to fix your pet peeve bug, because while they make large gains and fix many things, other small things tend to be left for a long time that drive people crazy.
I've not played Rust, but from what I've seen of it and what people have commented, Tarkov is like Rust but more extreme and more realistic. Depending on why you liked Rust, you might downright love Tarkov, and it's already highly addictive, so maybe don't install it? It often feels like Dark Souls the looter FPS edition, because it's so, so rough sometimes.
My killer game idea right now is EFT built by a competent developer with more interesting quests than "kill N bad guys" and "collect N items".
Sometimes that results in the players wondering "what could possibly thought this was okay to submit? Did they even check it at all?" just like every QA department since the beginning probably has occasionally.
The real question will be whether they actually change that when they release 1.0, which is supposedly in a year or so.