Differences between Moon’s near and far sides linked to colossal ancient impact
brown.edu
brown.edu
The Moon is so much more interesting than most people think.
Because the moon is tidally locked to the earth the pull always act in the same direction.
I was imagining the moon as a drop of liquid in the vacuum space with a denser core at the center. The heavier core would be at the center because of the moon's own gravity. In the presence of the earth's gravity the denser part of the "liquid drop" will be centered more closely to one side and so the volcanic activity would be strongly biased.
The wiki link explains it pretty well. https://en.m.wikipedia.org/wiki/Tidal_force
But in any case, you can think about the whole thing without considering centrifugal force. If the Moon wasn't orbiting but rather in freefall towards us, then the Earth would continue to have two tides right up until the moment it hit us.
The point is simply that gravity weakens with distance. So the pull of the Earth on the near side of the Moon is slightly stronger than the pull of the Earth on the Moon's centre. And the Earth's pull on the far side of the Moon is slightly weaker than the pull of the Earth on the Moon's centre. So if we consider the near and far regions of the Moon relative to whatever the Moon is doing on net, it will be as though the near side is being pulled towards the Earth and the far side is being pushed away.
I really have enjoyed learning about the Moon's geography just from flying around the terrain, picking locations for "lunar bases" and such. Fascinating cracks and valleys, grooves, a straight mountain range — in general things I was not expecting on a planetoid without water/erosion.
It really is stark how different the far side of the Moon is from the near side. Insanely pock-marked with so many craters.... I assumed there was an Earth component to that in the same way the Earth has locked the Moon into an orbit/rotation that is always facing us.
I'm become very keen to learn more about the Moon now.
I just started some Blender tutorials and the first thing I want to try once I get some tutorials under my belt import dats from the Moon/Mars.
For the Moon the (images) data seems to be bucketed with regard to pixels-per-degree (PPD), the more coarse data set being 64ppd data (finer resolution for the Moon goes at least as high as 512ppd that I have found). Sadly, my workflow (image editors, and Blender as you mentioned) are already straining with the 64ppd data-set so I did not try to go higher resolution. It means though that my Moon is wildly small — the lunar bases that seem to be a paltry 7x7 or 9x9 voxels are in fact the size of a small town.
I began with NASA's "CGI Moon Kit" [1] which, as I say, is 64ppd. There is both a "color data" image and an "elevation data" image (where the greyscale value of the image represents elevation). Polar data was garbage (and would look wildly distorted in my tile-based voxel algorithm so I confess that I tossed it — cropped everything outside 60-degrees latitude basically - I just limit fuel in the game to keep pesky kids from trying to get too deep into the polar regions).
Even at 64ppd and poles cropped, I still ended up with two images that were 23040 × 11264 pixels in size. This turned out to be a challenge for most of the image editing apps I have. Blender handled it (but barely).
With both color + elevation images I followed an online tutorial [2] meant for cartographers wanting to use Blender for relief shading. NASA's moon map had no shadows (probably a good thing). I was not going to try to real-time shade/light the voxel terrain so I settled on "burning in" the shadows with Blender. While my MacBook ran some 8 hours or so (over night) to generate the relief-shaded lunar map, the result was quite nice. As a result, it is near sunset everywhere on my Moon, ha ha.
With a relief-shaded image representing the color and a same-sized image representing the elevation, I wrote a custom app to read both files into memory and then generate the correct number of 512 x 512 tiles that contain both the elevation data and RGB data in a single raw file. Now I have 45 x 22 raw tiles covering the entire 64ppd Moon. The voxel algorithm uses simple math to figure out which tile a given voxel is to be found, reads the elevation/color data.
In hindsight, I could have output PNG files or something with alpha channel (where alpha would be interpreted as elevation). As it turned out, the Moon color was so close to greyscale that I ended up treating it as such and used only the green channel when creating my Moon tiles (so the tile data has only a single 8-bit value for elevation and a single 8-bit value for "color" per voxel — cut the raw tile size in half).
Still wrapping up the game [3]. I'll put the sources up on Github end of the month, I think.
[1] https://svs.gsfc.nasa.gov/4720
[2] https://somethingaboutmaps.wordpress.com/blender-relief-tuto...
Happy to hear any better alternatives for the task.
Fun game! It would be nice if the altimeter had a high res mode for the last few meters.
Thanks for the feedback. Hopefully I'll get more of that (and likely your request will come up again as well).
[1] https://astrogeology.usgs.gov/search/map/Moon/LRO/LOLA/Lunar...
There may be >512ppd data though. IANAS (I am not a selenologist).
[1] https://en.wikipedia.org/wiki/Nemesis_(hypothetical_star)
According to the linked article, it will take about fifteen billion years for the moon to escape Earth orbit entirely. I haven't checked, but I believe that's considerably longer than it is expected to take for the Sun to expand as a red giant and render Earth uninhabitable. Certainly more wondrous than either event would be for anything then living to remember having once had distant ancestors who called themselves "human"...
[1] https://www.google.com/amp/s/public.nrao.edu/ask/what-happen...
But the odds of such a collision I suspect are significantly lower even than of a similarly sized impactor striking Earth. Granted that the moon helps a great deal in sweeping space near Earth of objects that might otherwise enter our atmosphere, but something with the kind of kinetic energy it would take to produce these outcomes isn't going to spend long enough within the gravitational influence of the Earth-Moon system to be significantly affected before impact. It'd be like trying to swerve an ICBM warhead by blowing really hard on it, and I choose that simile with care - if this ever does happen, I think it might constitute a clear indication that someone somewhere in the universe really hates us!
The thing is that on the moon the craters remain visible for a much longer period of time while on earth they get covered up by plate shifts, erosion, ocean impacts, etc. So instead it might be a way to calculate how many asteroids likely have hit earth in general throughout history whether we have found the craters on earth or not. Then you could calculate based on the size of the craters on the moon which ones would have been earth catastrophic events (taking into account any diminishing impact energy due to our atmosphere). Which would tell us how many the moon saved the earth from. In terms of how many since human ancestors were evolving we would have to then date earth catastrophic craters on the moon. I'm not sure if this can be done through photographs or if we would have to get surface samples.
Then comparing that number to the fraction of earth covered/protected by the moon to the total area on earth we would have a decent idea of how many of these events happened one earth even if we haven't discovered the evidence for them on earth.
Imagine if it was inverted. It would look like a MASSIVE eyeball staring at us during our evolution.
Imagine how that would have impacted religion!
[0] https://www.science.org/doi/10.1126/sciadv.abm8475 [1] https://en.wikipedia.org/wiki/South_Pole%E2%80%93Aitken_basi...
As the heat plume spread beneath the Moon’s crust, that material was eventually delivered en masse to the nearside.How much can be explained by the earth shielding the moon from impacts to its near-side?
Think about a lunar eclipse for comparison: the Earth intercepts the Sun-Moon vector for a couple hours every few months, roughly 1/10000 of the time.
The Moon is a smaller target (1/4 the diameter, 1/16 the cross section, also 1/81 the mass and gravity), so it gets hit less because of that, but not because of Earth shielding it.
Bait. Big pile of things we want, placed where we can see them but not easily reach...
However, the differentiation of the Moon’s near and far sides must have happened later, presumably during what’s called the late heavy bombardment (“late” is relative here; we’re still talking ~4 Ga ago). Although I believe some recent research has cast doubt on whether the LHB actually happened at all.