I have a rising suspicion that some game companies with fluid ethics do this - avoiding to optimize and strip unused content, in order to inflate game size.
"Wow, it's 102 GB, the game must be huge with boatloads of content!" (ie huge == higher chance of I'm getting my moneys worth). Which in turn becomes a problem with the latest generation consoles that have quite little drive space (Playstation ca 625 GB).