Video Games Turn 60: How Spacewar Launched a Revolution
howtogeek.com
howtogeek.com
It's kind of fun watching the AI fight each other if nothing else.
At one point, we could tour the nearby areas, where work was going on (in the depths of the Cold War). In one room, someone was pecking at a large terminal and mentioned how he was "talking" to someone on the West Coast. Why he wasn't on the phone, I couldn't imagine. Others a room over showed us Spacewar, and this melted my mind. Pong was one thing, this something altogether different. It came out in quarter-driven cabinet form, sort of, a year or two later, and I recall the scene. As I do now.
The quarter-driven version was from Cinematronics and was designed by Larry Rosenthal. Their vector-graphics were common in arcades in the late 70's. I've been meaning to put together a presentation on reverse engineering the hardware and writing an emulator for some time now. It's a fun exercise that many people could do given the schematics and some prom readouts. The CPU is a work of genius.
Just going to leave that here
Shame about how much corporatization has happened there too though.