Can Grafana run Doom?
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being able to expose variables, edit them and see them update live, and maybe even rewind your game to retest different scenerios would be so helpful to many games.
I've heard (but have no direct knowledge myself) that PUBG publishes extremely detailed telemetry(?) for matches, so detailed that you can basically replay the entire match from their API. Maybe this? https://documentation.pubg.com/en/telemetry-events.html#tele... Pretty neat!
(FYI, I work at Grafana)
If anyone's curious to see this more concretely, I give a demo here of a small one I built for another app I was working on (you'll hear it referenced as "Disk Atlas"): https://youtu.be/TeIgXzvYdpY?t=40
The video also talks about some more sophisticated / general purpose software for doing this (with a focus on creating easily comprehensible displays of data structures evolving over time) called Lucidity (started in 2014, now abandoned).
I've recently come back to the idea, starting from scratch again, this time with less of a focus on showing algorithm execution and more on creating queryable dashboards of dynamic program state.
I threw together a quick demo vid to give a glimpse at the new one, named 'printeff' (you monitor bits of program state by calling `printeff(myData)`): https://www.youtube.com/watch?v=uH4l9n3DaZ4
curious if anyone has thoughts :) I'll put out a better video than this before long though.
Also March 31st was the 25 anniversary of Doom, so it felt more appropriate than April 1st.
Possibly even a candidate for a consistent exception: any headline that asks if Turing-complete system can run Doom can be answered by the word yes.
Why does anyone use Grafana with so many better alts? It’s clearly open source astroturf.