(then if I really just want to shoot a virtual bad guy, I go back to replaying the old Wing Commander games since for whatever reason I can climb the learning curves of those more easily than FPSes)
There’s often a couple different ways to victory and there’s already enough built out to put plans into action immediately.
MechCommander 1/2 and the current BattleTech are kinda close since at least I only do the strategy between missions.
Note that Brood War's requirement for Macro -and- Micro play is also fun - too many RTS games let me win via Macro and then rolling over the enemy with effectively unlimited forces - but I really like tactical battles where the point of the game is the tactical side, because sometimes that's what I really want to spend my gaming time focusing on.
The John Tiller's Campaign Series games and Strategic Command games are pretty playable, Harpoon Ultimate if you like naval, and Field Of Glory if you have interest in the ancient/medieval eras.
Also, a lot of TRPGS tend to be hellishly difficult.
Very iconic game, loved it growing up.