Rolling Line: A Model Railroad Simulator
store.steampowered.com
store.steampowered.com
My fantasy project:
Recreate the U.S. rail system of, oh, I don't know, 1850 or 1870? And make a real-time train engineer sim.
I like the idea of barely-interactive games that span days (for a longer train route). I like the lack of engagement that allows you to either walk away for long stretches or to sit back and amusedly watch the "mid waste" roll by.
As with so many modern gaming efforts though, the work is in the modeling, not the actual rendering/implementation.
It works neatly in VR, too!
I just wish the terrain editing was better. It has a frustrating system where you place pre-cut blocks, and you’re kind of expected to abuse them to get what you want, but that sort of thinking never works for me. Some kind of voxel editing - or just plain old height map painting - would be wondrous.
For a slightly younger crowd, there's also Tracks, which my kids have enjoyed: https://store.steampowered.com/app/657240/Tracks__The_Train_...
Also very impressive considering that it looks to be the work of a single developer as well.