hmmm I really find this to be different from chatbots, in fact it took me a lot of skepticism to overcome before using github copilot and I saw a new reality where it became part of the process, albeit, not as prolific but enough to make me ponder what the next evolution might be.
For 3D modelers, this is huge since it takes a lot of experience and grunt work to put the right touches to get an even a boilerplate 3D model. So much so that many game companies have outsourced non-human 3d modeling, this would certainly impact those markets.
1) It could further lower the cost and improve quality.
2) Studios could move back those time-consuming tasks on-shore and put an experienced in house artist/modeler to manage the production.
3) Hybrid of both
What I see here is that NeRF has a far more impact to the 3d modeling/animating industry than github copilot. Another certainty is that we are going to see faster rate innovation. We are at a point where a paper released merely months ago are being completely outpaced by another. The improvement in training time that NeRF offers is insane, especially given how quickly this new approach came out.
We could be at a future where the release of AI achievements will not be able to keep up with published works. It would be as fast as somebody tweeting a new technique, only to be outdone by somebody weeks or possibly days.
Truly exciting times.