Right click locks you in the "press" state, just so you know.
I added a `#button:active` style to see if it was actually leaving it activated after dismissing the context menu, but apparently no. Not sure what the cause is.
Still a crazy cool demo though. Having worked on ui for my hobby games, I always knew it was more complex than just onClick, but this makes me understand it perfectly. I'm probably going to implement a model based on this in my current project.