this is classic Microsoft. spend a ton of money for something very valuable -- in this case virtually all developer marketshare -- and then casually pedal it into the ground while you lie about the KPI's to C levels (IIS marketshare on netcraft as a function of parked websites at GoDaddy to dominate over Apache) and keep it on life support with other revenue streams (XBox) for the next 16 quarters until it becomes a repulsive enough carbuncle to shareholders that it gets the axe (Microsoft phone.) then in a year, limp into the barn with another product nobody else but you could afford to buy (minecraft) and slowly turn it into a KPI farm for Microsoft account metrics to drive some other failing product (Azure) and keep the C level happy while you alienate virtually every player with mechanics or requirements they hate.