I'm 46, I have well over 10k hours in hundreds of video games. Been gaming since I had an Atari and games had no directions or guides like Indiana Jones.
Having difficulty that I don't enjoy in a game is the number 2 reason after "it didn't click" that I abandon a game.
There's literally nothing that stops me from reading a novel or watching a movie or walking through a museum or a world historical site to gate keep that experience. Games is the only one where we say "you must enjoy frustration or read spoilers to progress". Just gate keeping that great artistic vision. If it is art worth the experience it shouldn't behind a wall saying "get gud to enter". Let people experience it how they can or want to or have time to.
We're no longer charging quarters based on deaths but that still has it's tendrils in our artform.
To be clear I die a ton in games, I also appreciate it when the game is like ok buddy you tried you can go forward like gta5/gth2. I died 10 times to gremlin shamans in valheim yesterday, but that isn't gatekeeping some artwork, and that game has creative mode.