s/nature/the simulation/g
1. Total compute capacity is limited and redistributes toward areas of high activity.
2. Processor speed is limited.
3. Mutations are sensibly constrained to prevent overflow.
4. Smallest addressable memory space.
5. No process is ever fully idle.
6. IPC is done using circles.
7. The kernel however operates at the level of spheres, and pointers to pointers to pointers to spheres.
8. There's roughly 18 niceness levels, but rumors are there are a couple more.
9. About 25 programmers worked on the project and at the end each one got to pick a nothing-up-my-sleeve number. Some say there are Easter eggs hidden there yet to be discovered.