Show HN: Self-hosted service for creating random avatars
github.com
github.com
If it's just a matter of generating a random sprite, this could be a simple front-end script that given a random seed outputs a deterministic avatar. That seed could be based on a user-email etc and now you have a "service" without a back-end. The images are simple enough that it should be very efficient to generate and faster than a http request (provided it's written considerately)... or if it _must_ be done in the backend, you could generate a http image response on the fly based on a seed passed in the request header, again in one simple script.
[edit]
Sorry I feel bad now, but I genuinely think there is a better approach. I'm hoping you might be open to it. Here's a proof of concept that add avatars to HN based on the username:
(Just paste it in the console on this page and scroll to the top.)
const avatar = (r=1, p=16) => {
const c = document.createElement('canvas');
const x = c.getContext('2d');
c.width = 8*p;
c.height = 8*p;
for (let i=28; i--;) {
// xorshift
r ^= r << 13;
r ^= r >>> 17;
r ^= r << 5;
// pixels
const X=i&3, Y=i>>2;
if (r>>>28 > X*X+Y) {
x.fillRect(
p*3.5 + p*X,
p*0.5 + p*Y,
p, p);
x.fillRect(
p*3.5 - p*X,
p*0.5 + p*Y,
p, p);
}
}
return c;
};
// Your HN avatar ! :)
const seed = [...me.innerText]
.map(c => c.charCodeAt(0))
.reduce((a, b) => a + b);
const sprite = avatar(seed);
document.body.prepend(sprite);The difference is that it's stateless because it's deterministic. and therefore requires no more than a single small script.
Fixed one silly oversight: the original example just summed the unicode points of the username, but this has trivial collisions with other names (even on this thread), ideally the string should be hashed, so i've done a very simple made up hash by adding a nonlinear operation to xorshift to combine each code point (if you really care about collisions, use a proper hash like SHA256). Also added some colour and tweaked the sprite probability distribution.
If you want a more sophisticated pattern, the part to play with is `if (r>>>29 > X**X/3+Y/2)`, the left hand side is the high 3 bits of the PRNG state (i.e random integer between 0 and 8), the right hand side is an arbitrary probability distribution, the current one just biases it towards the top center (squared on the horizontal). If you want a unit interval (a float between 0 and 1) rather than a 31bit uint for the random variable, you can get one with `(r>>>0)*2**-32`, but with a bit more computational cost.
for (const u of document.querySelectorAll('.hnuser')) {
const p=2;
// seed state
let s=u.innerText, r=1;
for (let i=s.length; i--;) {
// xorshift32
r^=r<<13, r^=r>>>17, r^=r<<5;
// seed
r+=s.charCodeAt(i);
}
// init canvas
const c=document.createElement('canvas');
c.width=p*8, c.height=p*8;
u.parentElement.prepend(c);
const x=c.getContext('2d');
x.fillStyle='#'+(r>>8&0xFFFFFF)
.toString(16).padStart(0, 6)
// draw pixels
for (let i=28; i--;) {
// xorshift32
r^=r<<13, r^=r>>>17, r^=r<<5;
// pixels
const X=i&3, Y=i>>2;
if (r>>>29 > X*X/3+Y/2)
x.fillRect(p*3.5+p*X, p*0.5+p*Y, p, p),
x.fillRect(p*3.5-p*X, p*0.5+p*Y, p, p);
}
}
If you paste above in the console of any HN page you will get annotated usernames.Related: here's some PHP code I wrote 14 years ago that does something similar, but tries to generate aesthetically pleasing avatars:
The source is available as well, and it's also a python module, which is great if you're writing python apps. I found it rather simple to integrate inside of just about any flask/fastapi/django application.
https://apps.apple.com/us/app/id1464477788
https://play.google.com/store/apps/details?id=com.pranapps.h...
Example:
https://play-lh.googleusercontent.com/RYxCwU-dV9hdzmewDKYmlU...