I don't think that's fair. You can beat Eldern Ring by working through it and grinding up levels, but that takes a significant time investment. Most people who have a life that includes more than gaming (kids, business, partner, other hobbies, etc) don't have that time available. I want to get through a game without repeating content much because I want to spend my time feeling like I'm getting further, not feeling like I'm working. I play games for fun. I don't particularly want to be challenged. The days when I could boast to my friends about being better at a game than them are long over. Gaming isn't a competition for me; 'winning' at a computer game is essentially a worthless skill. I'd rather put my energy into improving the work I do to make money than making a little guy on a screen more powerful.
I don't think that requires an easy mode, but it does need thought from the devs. Some games do this really well - I never felt like playing GTA:V or Witcher 3 was grinding despite there being no difficulty level option. Every time I played I saw new things and got a bit further. I gave up on Souls games a long time ago because many times I played I didn't get anywhere - I just failed to progress over and over again. Maybe I just suck and should 'get good', but until that happens I'll just play other games.