This update comes with many geometry node improvements which continue the trend of making Blender the premium non-destructive modelling solution. I'm in particular interested in seeing how 6900 XT and regular M1 (in Mac mini form) will perform under Metal with 3.1 and macOs 12.3. I was a long time Radeon VII user on Mac but before 3.0 the stability and performance was just not there so I've moved my Blender experiments to Windows and Nvidia which works spectacularly but I'm not fussed about booting win just for Blender. Sadly I don't think AMD is bringing HIP for their older, pre-6000 GPUs https://code.blender.org/2021/11/next-level-support-for-amd-...