EDIT: I’m quite confident this is not at all an exaggeration. Unless you have put together PCs for a living. $100/h (total employment cost, not just salary), 1-2 hours of actual build & setup, 8 more hours of speccing out parts, buying, taking delivery, installing stuff and messing around with windows/Linux (I’ve probably spent 40 hours+ in the past couple years just fixing stuff in my windows gaming pc. At least 1 of those looking for a cabled keyboard so I could boot it up the first time, ended up having a friend drive over with his :D)
You have to spec out the parts, ensuring compatibility. Manage multiple orders and deliveries. Assemble it. Install drivers/configuration specific packages.
All of these things are easier today than ten or twenty years ago - but assigning it to a random mid-level engineer and I'd set my project management gamble on half a day for the busiest, most focused engineers least likely to take the time to fuss over specs, or one day for the majority.
ofc. to get to $1000 for that they'd still have to be on $230k to $460k.
In my case I have built a couple PCs before, but it was so long ago that I'd have to re-learn which retailers are trustworthy, what the new connection standards are these days, etc. It's just not worth it to me to spend a dozen hours learning, specing, ordering, assembling, installing, configuring, etc to save a few hundred bucks.
A senior engineer in the Bay can easily pull down $400k/year in total comp, which is $200/hour. The rule of thumb I've always heard is that a fully-loaded engineer costs roughly 2x their comp in taxes/insurance/facilities/etc.
When someone costs the company north of $3k/day, it's cheaper all round to just plonk a brand new $6k MacBook Pro on their desk if they have a hardware issue.
So eventually you still have to "replace everything" to upgrade a PC.
You could also put a 4790k, 16gb of ddr3 and a modern gpu in that system to get a perfectly functional gaming system that will do most titles on 1080p high. Though admittedly we've passed the point where that's financially sensible vs upgrading to a 12400 or something as both devil's canyon CPUs and ddr3 are climbing back up in price as supplies diminish
DDR4 was released in 2014, which would suggest you purchased your mobo two full years after DDR3 was already deemed legacy technology and being phased out.
Also LGA1150 was succeeded by LGA1151 in 2015, which means you bought your mobo one full year after it was already legacy hardware.
Point being, PC-building makes it easier to replace and repair individual components, but in time, upgrading to newer generations means spending over 50% of the original cost on motherboard, CPU, PSU, RAM. Not too different than dropping $3K on a new Mac.
[1] https://web.archive.org/web/20101219085440/http://www.xbitla...
It means the hardware was purchased after it started to be discontinued.
It's hardly a reasonable take, and makes little sense, to complain how you can't upgrade hardware that was already being discontinued before you bought it.
> DDR3 and LGA1150 were not deemed "legacy" the day DDR4 and LGA1151 motherboards entered the market.
I googled for LGA1150 before I posted the message, and one of the first search results is a post on Linux tech tips dating way back to 2015 on whether LGA1150 was already dead.
And you purchased the Mobo one year after that.
Also, we must have a different interpretation of "discontinued", because DDR3 and LGA1150 were still produced, sold, and dominated sales for way long after I bought that system. At the time (and for the next 1-2 years), consumer DDR4 was a luxury component that most no existing hardware supported.
To do CPU upgrades you eventually have to replace the motherboard but you can keep using whatever your GPU/storage/other parts is. Sometimes that also means a RAM upgrade but it's still better than the literal nothing of modern Macs.
(I've been accused of overuse of acronyms, but that one's rare!)