> DSC is a compression algorithm that reduces the size of the data stream by up to a 3:1 ratio.... Using DSC with HBR3 transmission rates, DisplayPort 1.4 can support 8K UHD (7680 × 4320) at 60 Hz or 4K UHD (3840 × 2160) at 120 Hz
HDMI 2.1 does support 5K@120Hz@10bpc but requires DSC as you say, which is not very commonly found either.
(Note that unlike what a sibling comment states, DSC is lossy. Some argue that the less is not noticeable to the human eye, but not everyone agrees)
Not very commonly found on what? Nvidia & AMD have been shipping DSC for ~2 generations now (so almost anything within the last 4 years has it)
Nvidia and AMD have not been shipping DSC with HDMI simply because HDMI included DSC starting with HDMI 2.1, which only the current generation of graphic cards and very few monitors support.
DisplayPort 2.0 supports up to 77.37 Gbit/s of bandwidth. Wikipedia's DisplayPort article has excellent tables about bandwidths of display formats: HDR 5K@120hz (57 Gbit/s) is totally possible with DP 2.0.
One could use DisplayPort 2.0 alt-mode to carry that signal over a USB-C cable. With the main disadvantage that the USB ports on the monitor would drop to USB 2.0 speeds [1]. And alt-mode 2.0 is only available on the most recent hosts with USB4 ports.
[1] Native USB4 tunneling only supports DisplayPort 1.4a (for now). That's a huge flaw imo, cause falling back to alt-mode takes over the cable and blocks USB3/PCIe tunneling from working. In fact, that flaw is even present on this monitor:
> When connected to iPad Pro 12.9-inch (3rd and 4th generation), iPad Pro 11-inch (1st and 2nd generation), or iPad Air (5th generation), Studio Display USB-C ports deliver USB 2 data transfer speeds.
Those models don't support TB3 or USB4 on their USB-C port, so they have to use alt-mode with either compression or without HDR.
If not, I'm guessing that example case is either using a lossy data compression or multiple cables running to multiple displays.
So as long as 'transcoding' from GPU framebuffer compression to DSC is itself a mostly lossless process, there's realistically not even a quality hit from it anyway
The 5K Ultrafine (which I presume you are talking about) is connected via two separate DP links which are tunneled over a single cable using TB3.
That sounds like nitpicking, but is a crucial difference. MST provides daisy chaining of displays, but can not help you exceed bandwidth limits. Whereas the two DP links are completely independent and theoretically allow you to double the max bandwidth. (well 2xHBR3 exceeds the max TB3 bandwidth, so the 5K uses 2xHBR2)