Do the following:
<start a timer>
vi vulkan_one_pixel.cpp
<add the required code to open a window and draw *one* pixel>
<save, compile, debug, rinse, repeat until a window is opened and a pixel is drawn in it>
<stop timer>
<read timer>
wc -l vulkan_one_pixel.cpp
du -sh vulkan_one_pixel.cpp
<despair>