Quite fun! Nicely made.
My (hopefully constructive) feedback:
- Bug: I refreshed the page on my first try and it told me to “come back tomorrow.”
(I opened it in incognito to proceed.)
- Opinion: Failed three times. Felt terrible that I was limited to three goes. The “You’ve used up your tries” approach that Wordle takes only works because you get the satisfaction of learning what the word is.
- Opinion: Timer is stressful. Personally I’d prefer a relaxed game. Just time how long the person takes, don’t cut it off.
- Idea: Use subtle cross-hatching as well as colours to make the game far nicer to play. If you must stay with emojis, then use more creative square-shaped ones.
- Opinion/Idea: Don’t limit the moves. Just show a goal, and let the player exceed. So count tries, overall time (spent trying on any try) and lowest moves. That way people can share “Fast Flood No. 3 with 14 moves in 4 tries over 6 minutes and 10 seconds.”
- Idea: Draw a subtle border around the cells you control. Makes it easier to search for neighbouring cells, and makes it satisfying as the border eats away at the border.
- Idea: Simplify the explanation to “Make all the squares the same colour, in as few moves and as quickly as possible. There’s a new challenge every day.” The mechanics are simple enough that giving players the goal is enough. They’ll figure out the rest, and actually enjoy the process more than if was all laid out for them.