My understanding with the suspend/resume stuff they've talked about for the Deck is less about actually suspending/resuming the game by syncing some low-level state like memory or graphics, and more about quickly syncing save games via Steam cloud saves.
I only had a quick look over their docs when the Deck was announced and from what I could tell you basically opt into a new system-level save behavior where at any point the Steamworks library can tell the game "this device is going to suspend now, save your progress" then another computer can start the game and immediately load up the save file, giving the impression of seamless suspend/resume.
So as long as your save game files aren't OS specific in some way there's no reason why this should lock you into any specific platform, Windows or otherwise.