These violent delights
blog.zarfhome.com
blog.zarfhome.com
"These violent delights have violent ends And in their triumph die, like fire and powder, Which as they kiss consume. The sweetest honey Is loathsome in his own deliciousness And in the taste confounds the appetite. Therefore love moderately; long love doth so; Too swift arrives as tardy as too slow." Romeo & Juliet - Act 2 Scene 6
> Too swift arrives as tardy as too slow
What is this trying to say, for example? When love is happening too fast, every moment apart feels like an eternity and thus the next time together always arrives "too tardy"? And... wait, what? I feel like I'm not quite grasping it
> The candle that burns twice as bright, burns half as long
a hot love burns itself out
https://www.sparknotes.com/nofear/shakespeare/romeojuliet/pa...
> These sudden joys have sudden endings. They burn up in victory like fire and gunpowder. When they meet, as in a kiss, they explode. Too much honey is delicious, but it makes you sick to your stomach. Therefore, love each other in moderation. That is the key to long-lasting love. Too fast is as bad as too slow.
But if you translate it then it won't be beautiful; not unless the ML is as good a writer as Shakespeare.
Anyway, Shakespeare really isn't that difficult. It should be read aloud, declaimed with passion. Then a lot of it will become clear, while some will remain ambiguous. Translating it will not, or ought not, remove the ambiguity.
Anyway there are already simplified versions of Shakespeare. Here is one of Macbeth: https://www.academia.edu/6555385/A_Simplified_and_Concise_Ve...
The opening sequence is one of my favorite scenes of all time. Can't find a copy that is both good quality and full length but:
cut but good quality: https://www.youtube.com/watch?v=SEzskNtFnIY
full but lower quality: https://www.dailymotion.com/video/x1kkig
Shakespeare was the "trashy pulp novel" of his day and I'd like to think he'd have loved it.
Go watch it, it’s great.
It's a delightful change to read Zarf on technical matters; to me he is mostly one of the grand masters of Interactive Fiction (aka "text adventure games" in their most advanced form).
At one point I did a project using Inform 7's world modeling as the underlying "details engine" for a game, to help make the game world feel more realistic. It was somewhat clunky, but the potential is there for someone to do something like this in the future :)
There's a Twitter bot that posts snippets of Inform 7 code out of context. https://twitter.com/inform_dreams