But it wont, because most video games are no longer tied to physical products. It takes very little effort to purchase and delete video games now, and they take up 0 physical space. And, there isn't a new technology to replace the current mediums. They are also much cheaper compared to then.
It was an interesting time in video game history though because the video game market in 1983 became saturated with low quality games and clones because Atari did not enforce any control over 3rd party studios/publishers. People lost trust in product quality and stopped purchasing games. There was a 97% drop in revenue. !!! (not a typo)
Then Nintendo swooped in several years later and enforced quality control.
Recently I heard the Nintendo Switch is opening the doors to 3rd party developers. I think Unity already has a module for creating games for the switch, so the flood is coming, if it hasn't already.
My point is I'm sad to see everything go way of the internet. Procurement is dying and yet is necessary for quality. There's no enforcement in the Android store (and partially the the App Store) per the article. Steam opened its doors to everyone years ago and there are hundreds (or thousands?)* of new games added every day to steam. I believe they changed their algorithm to match games based on sales, not similarity (which makes sense, except my particular favorite genres don't have a lot of competition, so I really have to dig deep to find similar games).
Haha.. maybe I'm just getting old. I just dont want to have to put effort into finding quality products. It's such a waste of time to go pioneering.
Edit: *Correction, it's 100-200 a week, not per day.