> I don’t see a problem with the simulation technology being ‘good enough’, in fact already VR is good enough.
The problems with VR revolve more around the real potential for VR being highly intense experiences which you just can’t do for 8 hours a day
It's definitely fun to try for half an hour though. On the other hand I could realistically see some potential if they made the fully immersive experience a bit less intense, e.g. by providing an app that you can navigate with mouse and keyboard on a normal screen.
Other than that many problems are solvable, also there are surely corner-cases where fully immersive experiences make sense (product demos for instance). But considering the amount of problems that already exist with legacy social networks, the actual Metaverse might come from a new startup or be post-poned another time.