Final Fantasy 7: An oral history (2017)
polygon.com
polygon.com
I just wish I have time to play the Remake. Still waiting for PS5 to become widely available.
The good old days, they dont make games like that any more.
I remember watching an ad for some Playstation game that was clearly trying to have awesome graphics at all costs, even if it meant that their TV ad was playing at something like 5 fps. Awful. Honestly looked unplayable.
I gave the game another try on the PSX later, and I have to admit that it was a lot of fun once I got past the terrible graphics
In retrospect, I missed out, but the way that game looked really soured my view of Playstation for years. I should play one of the remasters some time to see what the story is all about.
Thankfully there's more to the game than the appearance. The music <3
The controllable characters in the overworld were strangely blocky and angular. https://www.google.com/search?q=cloud+ff7+original
When I first saw the game as a kid, I was baffled by how thin the character's elbows were. It's almost doll-like, and you get the feeling you're a puppet master witnessing an epic and sometimes tragic performance.
What's more, new things are discovered almost every month - new game glitches, mechanics, new tools are being created to either lower the speedrun times or create mods to the game. I recommend anyone even remotely interested in this game to check it out.
Uematsu was a big part of my childhood and it was a bummer when he stepped back from composing so much, but Masayoshi Soken has done amazing work on FFXIV, he's a worthy successor. I really like this piano arrangement of the Endwalker soundtrack https://www.youtube.com/watch?v=wRmXuN53ggw
I think the Zelda franchise has similar if not greater cultural impact in some of the ways you're talking about.
Good luck from a fellow player who's already walked the path you're walking.
Final Fantasy 6, which is an equally awesome game, although for very different reasons, had a complete makeover and one can download it with new quests, gears, translation, balance, etc.
It's crazy what people will do by passion.
I've never played the Secret of Mana type games, or Mario RPG, or any of a host of other ones.
I think the PSX was an interesting high point for 3D creativity vs graphics. The PS2 started pushing polygon counts such that the creative/artist teams started to blow out and budgets shot up, but then the PS3 and "modern AAA" budgets took over. Large budgets, low risk, more priority on splash graphics than depth.
Is there a good place to follow these discoveries? The site you linked seems to mainly just be mods, and when I search for glitch discussion I mostly just find generic wiki's listing the same old glitches known for decades.
I recommend this whole channel as it's a great resource for FF7 in general and covers the newest developments: https://www.youtube.com/playlist?list=PLyotyCGt7oYAKM1mCwsHT...
One of my first RPG games, along with Hero Quest (a simplified clone of Warhammer Quest).
One thing it couldn't do though was walk diagonally, which you could with Zelda/Link (forgot the exact name) on Gameboy. I got stuck on that game (IIRC clueless what to do, where to go). In Mystic Quest I only got stuck once, with the palm trees where you had to make the 8 to find the dungeon. I didn't get the clue to it, but then again my native language wasn't English.
But it didn't matter, because it was so incredible to play.
I had to replay the PC version later as a teenager to get it. Unfortunately this version was incredibly buggy.
note: I've only played the original game and the remake on PS4 and seen Advent Children.
Tim Rodgers has dedicated hundreds of hours talking about this game. It’s so iconic and moved the genre forward in many ways. But I think in opening the series up to the mainstream it took steps backwards too. So very linear, very simple bosses, and little in the way of customizing your party like you could in VI.
I recently replayed it though and it has aged well. I think about the limits they had with CD-ROM and I think this is why the game was so linear. It also has tons of side quests if you want to spend more time.
The remake is fantastic too.
What a weird time in the mid 1990’s and late 90’s when JRPG’s were extremely popular.
They still are, though it has become much more blended with western audiences and taste.
Back then things moved way slower, even though it was released in 1997, it was still popular because of the PS2 and it's low price cost $20 via Greatest hits.
Persona 5: Royal, Dragon Quest 11, Yakuza: Like a Dragon, FFVII:R
The Switch is incredible for these new games + all the old ones.
I think the western RPG genre killed it for good here in terms of mainstream success. Oblivion did a number on it.
If anyone wants to relive FFVII on YouTube, I'd highly recommend this[1] speedrun from GDQ. The runner beats it in ~8 hours and the commentary takes you through the story as it happens, sharing a lot of really cool insights and and highlighting details that I never knew from my playthroughs.
The soundtrack by Nobuo Uematsu is probably the best video game OST ever made.
Whenever I'm composing, and I'm tempted to be perfectionist about instrument fidelity or mixing quality, I listen to some Uematsu tracks then go back to my piano roll.
The Orchestra world tour (https://ffvii-remakeconcerts.com/) is incredible. Definitely recommend seeing it live if you get a chance.
And who can forget Ruby Weapon? Which some would say is an even harder battle than Emerald Weapon... until you discover the optimal attack for the battle.... Hades.
*sigh.... So good.
The easy access to information these days has made games a very different experience. Struggling for 2 minutes? Look up the answer.
Unless you have attestation from the devs or designers, I'll have to consign this comment as 1990's level rumormill.
>>> Final Fantasy 7: An oral history (2017)
>> An oral history
> history
wut?
https://readonlymemory.vg/shop/book/500-years-later/
I have 2 of their books.
Sega Mega Drive/Genesis: Collected Works
Sega Dreamcast: Collected Works
And waiting for delivery of
Like a Hurricane: An Unofficial Oral History of Street Fighter II
Their books are amazing.