I work on GPU drivers for one of those companies.
We regularly get reports and backtraces that cannot be reproduced, or "Cannot Happen" without some external factor (e.g. some other bit of code poking around our memory space). Often they're just silently dropped or ignored on the long tail of issues that nobody can get any traction on.
My understanding is the stats from hyperscalers is that ECC correction events happen a lot more than "Common Knowledge" may imply - I wonder just what proportion of things that are blamed on software may actually be due to hardware issues like this?
Again, without a significant change in the market (IE enough gamers start using ECC to actually be statistically relevant and comparing stability) this cannot really be tested, but I've wondered.