Little Sound Dj
littlesounddj.com
littlesounddj.com
https://www.youtube.com/watch?v=t6t2FENK7KQ - Chipzel https://www.youtube.com/watch?v=SHV-0VZ33LA - Monodeer https://www.youtube.com/watch?v=TKQmAtcQWbA - Monodeer
Trey Frey gets some incredible sounds out of these Gameboys.
* Synthcart (Atari 2600): http://qotile.net/synth.html
* MSSIAH (C64): https://www.mssiah.com/
* Wayfar MidiNES (NES): https://www.matrixsynth.com/2006/01/wayfar-midines-and-nesfx...
* Super MIDI Pak (SNES): https://www.supermidipak.com/
You can't feel it?!
That means that you can get going for the cost of a teenst, an SD card and a micro-USB cable.
But an Ipad Mini costs less , and has more than enough to make a full album.
Just because something costs less and can still technically do what another thing can do doesn't mean you should use it. You wouldn't go to a programmer and try to convince him to use a raspberryPi instead, it costs less and can do all the same things!
What makes the Dirtywave M8 Tracker unique is it's handheld format (similar to an iPad Mini), it's haptic features, say shape, surface, buttons, etc (much, much better than an iPad Mini) and it's purpose-built software. While you can exchange a purpose-built device for a general-purpose device, it doesn't make sense from a usability and efficiency standpoint.
While software on an iPad or a laptop these days can essentially make any style of music without the need for additional hardware, there's a sizable group for whom that process isn't inspiring or enjoyable.
There's definitely a lot of gear fetishism in the music scene which is definitely its own problem, but I think that there's value in making music with the tools that work for you, rather than just with what's cheapest, highest-tech, or most versatile.
The guy behind it also made one of my absolute favorite chip music records as Role Model, En tyst minut, but it looks like it’s completely impossible to find in a digital format.
made me smile to see this on HN
Revision 2018 seminar “An introduction to Little Sound DJ”
Can't remember if the legend was SNES had the better audio than Mega Drive. I certainly don't remember things being this way.
While the soundchip of the SNES is technically superior (sample-based versus the Mega Drive’s FM synthesis), some people prefer the sound of the Sega console. Personally I lean towards the SNES, but some Mega Drive games (like the Streets of Rage examples you mentioned) can have real bangers. In the end it’s a matter of taste.
“Pretty bad”, I will have to disagree greatly with you there. Yes, there is plenty of awful music composed for the NES sound chip, but the same goes for the SID, YM2612, etc. As with any instrument, you need talent.
For heaven’s sake, what about Takashi Tateishi’s amazing soundtrack for Mega Man 2? As an example, here is the Woodman stage theme [1].
[1]: https://www.youtube.com/watch?v=lDC4X8Dgxr4&t=477s
Admittedly the Japanese release of Castlevania III: Dracula’s Curse was helped by the addition of the VRC6 chip when it comes to sound, but the depth of the notes is astonishing [2].
[2]: https://www.youtube.com/watch?v=KqyoTvZ5cOE&t=2050s
Let us head west then, what about Jeroen Tel’s Overlord theme for the NES? [3] Or what many consider some of the best sound ever extracted from the NES: Tim Follin’s work for Silver Surfer [4].
[3]: https://www.youtube.com/watch?v=w5vccpl9hd8
[4]: https://www.youtube.com/watch?v=ZQlLl2j5THQ&t=231s
Heck, the NES sound chip brings us great tunes to this day. Listen for example to Rainbowdragoneyes’s first half of the soundtrack for The Messenger (2018) [5]. Track 8, “Bamboo Boogaloo (Bamboo Creek)”, never fails to put a smile on my face.
[5]: https://rainbowdragoneyes.bandcamp.com/album/the-messenger-o...
Yes, the Mega Drive sound is great (despite some finding it having a bit too much “twang”). Personally, I really like the Battletoads soundtrack on the Mega Drive [6]. However, using the word “bad” anywhere in a sentence with the NES sound chip is not something I can stand hearing without speaking up – it is objectively wrong.
Album description says that this song was "written on a classic DMG Gameboy using Nanoloop 1.7." (not the op software).
I also like Cyanide Dansen's music: https://cyanidedansen.bandcamp.com/