I’m currently building a web version of a board game (Scoville, super fun) with a friend. We decided to use bordgame.io as it handles most of the multiplayer state transitions and has a pretty impressive selection of games done with it (https://github.com/philihp/fields-of-arle, https://github.com/hwabis/forbidden-desert, https://github.com/mbrinkl/santorini). A lot of board games have some sort of web version as AFAIK copyright doesn’t extend to the rules and systems, just the names and art (we called ours “Capsaicin” to be cute). Maybe there’s a greater thought about the effectiveness of building and prototyping something that can be constructed from paper and mediated by humans, and only introducing computers once a design is more or less finalized.