The Hardest Game. For Adults.
jeff-vogel.blogspot.com
jeff-vogel.blogspot.com
Actually, I've always thought MC was more popular with adults than kids. I'm surprised to hear otherwise.
Maybe the author and his friends are 'hardcore gamers' that don't play games like The Sims and other sandbox games, and just aren't prepared for the ability to do anything their mind can imagine, and not -have- to do anything at all.
I thought it was interesting that this kind of play moved into the digital realm and I could see how the lego-like nature of Minecraft kind of relates to this.
Because other than creativity, it has to have a point. Because in the end, you are sitting in front of an imaginary world, which exists only for yourself. Not everyone has the motivation to build something big, just for for themselves.
In a way, (good) Minecraft multiplayer servers are more appealing, according to this. Because people rebuild social communities there, and build things together. They make plans, of how to build the place, they interact. They build little cities, they build monuments. And other people can see it too, and maybe improve their constructions.
If you are not going to export what you did (as a video, for example), or build it in a "persistent" place, shared with others, it can indeed be hard to summon the willpower to build something, without hitting the "what for?" wall.
Minecraft lacks purpose not only because of the almost non-existent rules, but also because at some point, it is really bare, and the "reward" for your creativity is only contained within itself, if you play alone.