Lightform's Sunset
lightform.com
lightform.com
On top of that, once the scene is scanned and the program is set up to run, I assumed I could keep that video file / program running on a raspberry pi or something and move the Lightform on to the next project... nope. Had to keep the unit tethered to the scene.
The few times I set it up for demos for people, the consensus was, "huh thats kinda neat, is that all it does?"
Its possible some features got updated and more interesting stuff is possible. For now, my Lightform is sitting in the closet and Im sorta surprised they survived this long to be honest.
My biggest use case was that I wanted to render output in real-time which the software couldn’t allow me to do at the time
If I were a VC, I would make it a covenant in any seed investment that the company had to open-source everything if they didn't make it to profitability.
I honestly feel, in this day and age, patents don't really help you until you get to the scale that they do (purely defensive) unless you're a troll.
Don't feed the trolls.
I think in the case of Lightform, their core projection mapping algorithm is already public and has open source implementations. It's called "structured light". A quick search turned up this open source implementation: https://github.com/jhdewitt/sltk
couldn't they even get in trouble with their investors for having failed to achieve profitability with this misguided "open" strategy?
/devil's-advocate
Their "moat" was never the mapping algorithm itself; it was the suite of tools (hardware and software) that allowed users to easily map content without understanding the details of that algorithm.
I don't think their problem was that everyone was flocking to the open source tools. I think their problem is that the market for automatic projection mapping is extremely small.
Good luck to all, and I look forward to whatever you do next!
also, you wouldn't want the Chinese to get this for free either, right?
*potentially valuable
/angry-snark
I just dunno what to do to counteract this tendency I perceive which ends up undoing the public domain in lieu private, trade-able "IP".
They need to pivot to AR/VR
If you like more a DIY approach take a projector + pc as hardware and a projection mapping software like MadMapper ( https://madmapper.com/madmapper/features ), which also includes a 3D scanning via structured light, exactly like the Lighform devices are doing it. For even more complex scenarios, you could dig into creative coding envirornments like vvvv ( https://visualprogramming.net/ ) for example.
With projection mapping there are a couple of different techniques which you can use to achieve a good mapping.
The first is to simply take points on a mesh or grid and warp your video. You can corner pin first via a perspective corner pin tool and then warp the inner points linearly on a finer level. This works well for simple objects like walls or boxes etc.
The second is to use a 3D model of the physical object and then treat the projector as a camera. With this method you can calculate the projection by just dragging points in the projectors camera space onto the 3D world space and then calculate the perfect position of your "camera" from that. This second method is what people use when doing large scale building mappings or complex models.
Both methods are available in MadMapper. If you wanted go even more DIY and build your own tools and real-time visuals then I'd recommend Derivative's TouchDesigner as it has two tools (Kantan and Stoner) for the 2D approach and a tool called CamSchnappr for the 3D approach.