> There is no end to the “replay value” in taking whatever miscellaneous collection of legos you have and making whatever you want out of them. This is what most kids do.
It’s interesting watching my sister’s kids interact with lego. Her daughter (the oldest) loves rules, and loves following the instructions on the set. Her (younger) son loves destroying her sets and mixing things up. He loves all the “boy” lego sets - flames, dragons, motorbikes, you name it.
I’ve been trying to get them to relax into building whatever they want with their bricks. “Oh there’s the eyes for a face. Which piece is a mouth?” “Wow cool motorbike. I wonder if this brick would look good as a helmet?”. I try to make bad suggestions and get them to find something better.
I struggle to break free from the instructions a lot of the time too. I think my problem with modern lego is how many individual elements there are. It doesn’t feel like fun creative constraints when you have so many different pieces to choose from. More like, whatever element I use, I feel like there was something better out there I didn’t think of. The huge variety of pieces makes the sets look great - so great that it overshadows anything I make myself. I love lego; but I wish they embraced the constraints of the medium more and let their sets be more blocky. Minecraft’s 1x1x1 block shape constraint makes the game better, not worse.