> Apple continues to monopolize app distribution and in-app payment solutions for iPhones
Apple phones use Apple payment solutions and Apple's app store.
What is wrong with this?
Apple phones use Apple payment solutions and Apple's app store.
What is wrong with this?
https://www.law.cornell.edu/wex/tying_arrangement#:~:text=An....
If Apple had a change of heart tomorrow and opened up app distribution, they probably would still charge 30% - because everyone does, even things like Steam which runs on platforms Valve doesn't own. However, that doesn't change the fact that Apple can gain competitive advantage over their own partners by utilizing their app distribution chokepoint.
I’m not sure about “vast majority”, but I’m sure that lots of devs are making no money purely because they sell basically no copies. But if a game has even a moderate success, it looks like Steam’s cut will be 30%