Sort of. The Rust compiler has gotten much faster in the last few years. On most common crates it's become 25-30% faster (https://arewefastyet.pages.dev). This page isn't up to date with the latest releases, which have also become faster.
During development the most typical configuration would be debug-incremental builds. Those are pretty damn fast. And personally, I don't even use rustc during development to figure out errors. rust-analyzer does a great job of giving all errors in line. I think most others who use one of the IDE options might not be waiting on rustc much.
Honestly, "rust is slow" is a bit of a meme at this point. There are engineers working on triaging compiler performance regressions every week, as well as engineers working on improving performance. But there's no concerted effort to communicate these efforts to the community. Which leads to this meme being perpetuated. I guarantee that even if the compiler improves by a further 50%, there will still be comments saying it's too slow, simply because commenters aren't aware of changes over time.