Because it's not designed for work, it's a launcher for video games.
Because it's not designed for work, it's a launcher for video games.
umm.... Chromebook is Linux....
Yes Technically true, and you can use it like it in a few places but they are far from the same.
https://en.wikipedia.org/wiki/Chrome_OS
Chrome OS is built on top of the Linux kernel. Originally based on Ubuntu, its base was changed to Gentoo Linux in February 2010.
I’m pretty sure you understand the difference between a Linux distro and the Linux kernel so why are you pretending like you don’t understand what Snetry means? Android and Chromebook both use the Linux kernel but neither of them are anything like a typical distro from the user perspective.
Honestly, it’s also borderline nonsense to say “Android is Linux”. It’s the sort of pedantry that’s annoying because it’s unnecessary but also because it’s really not correct. Android “is Linux” in the same way that Europe “is France”. A part and the whole are not the same.
anything using the Linux Kernel === Linux....
i guess we need to tell NASA they didn't use Linux in Perseverance .... i mean its not a "typical distro" like you say.
Android === Linux
Perseverance === Linux
My house === Linux
The Earth === Linux
The Universe === Linux
So basically everything is equal to everything and Linux is literally a meaningless word. Yeah, that all makes sense.
They level of disingenuity you’re displaying here is pretty high. You’ll note that you did not say “Perseverance is Linux”, because that sounds like nonsense. You’re clearly capable of understanding the problem with your assertion.
Probably not, otherwise there would be a lot more panic regarding SteamDeck, SteamOS, and Proton within Microsoft.
For example, the killer new feature of Xbox Series X is "DirectStorage", whereby the GPU can access NVMe devices directly for incredible IOPS and throughput. They "added" this to windows: https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/syst...
To quote: "Access to this topic requires membership in an NDA developer program. Contact your publisher or your Xbox program representative if you need direct access. Not in the program? Read about joining the ID@Xbox program to gain access today!"
Translation: "This is not for you PC-only game developer, only Xbox matters, ask permission from the Xbox team and assure them you won't take market share away from them."
That's just the tip of the iceberg. A Windows 10 update a few years ago broke HDR gaming for a huge range of PCs out there, and it has been broken even worse in Windows 11.
Just some of the madness that affects me even on a brand-new, high-end gaming laptop with Windows 11:
- If you have a discrete NVIDIA GPU with a recent laptop that has a HDR screen, all DirectX applications & games using the NVIDIA card will report HDR support as "N/A" for the primary screen. There is no workaround.
- In Windows 11 RTM, monitor gamuts (and all applications) are forced to sRGB and SDR even on a wide-gamut OLED screen with 100% AdobeRGB coverage and full HDR support. External HDMI-connected televisions (like with Xbox!) work as expected, but that's the writing on the wall: Microsoft tests HDR onlybwith Xbox, not with Windows.
- If you accidentally leave HDR enabled and your laptop goes to sleep, the primary display won't turn on at all when you resume from sleep and you have to power-cycle your computer. Obviously HDR "support" was only tested in the context of external TVs just like with Xbox, and was probably done only by the Xbox team. The Windows team literally does not test this scenario or apply bugfixes despite thousands of Feedback Hub comments.
- If you change your monitor "brightness" slider, the reported MaxFALL in HDR mode will change, which makes no sense because it's the physical monitor hasn't magically gained new abilities. Worse, it's backwards: At max brightness SDR apps run with an eye-searing 450 nits, but HDR apps and games will think the maximum display output is just 113 nits and will look completely distorted and washed out (darker than SDR!). Conversely, reducing the brightness will lie to HDR games and report ludicrous maximum brightness levels like 48,000 nits which will clip everything to maximum white, even shadows.
- I'm probably missing a few...