> Several months ago, we enabled a new Consul streaming feature on a subset of our services. This feature, designed to lower the CPU usage and network bandwidth of the Consul cluster, worked as expected, so over the next few months we incrementally enabled the feature on more of our backend services. On October 27th at 14:00, one day before the outage, we enabled this feature on a backend service that is responsible for traffic routing. As part of this rollout, in order to prepare for the increased traffic we typically see at the end of the year, we also increased the number of nodes supporting traffic routing by 50%
Consul was clearly the culprit early on, and you just made a significant Consul-related infrastructure change, you’d think rolling that back would be one of the first things you’d try. One of the absolute first steps in any outage is “is there any recent change we could possibly see causing this? If so, try rolling it back.”
They’ve obviously got a lot of strong engineers there, and it’s easy to critique from the outside, but this certainly struck me as odd. Sounds like they never even tried “let’s try rolling back Consul-related changes”, it was more that, 50+ hours into a full outage, they’d done some deep profiling, and discovered the steaming issue. But IMO root cause analysis is for later, “resolve ASAP” is the first response, and that often involves rollbacks.
I wonder if this actually hindered their response:
> Roblox Engineering and technical staff from HashiCorp combined efforts to return Roblox to service. We want to acknowledge the HashiCorp team, who brought on board incredible resources and worked with us tirelessly until the issues were resolved.
i.e. earlier on, were there HashiCorp peeps saying “naw, we tested streaming very thoroughly, can’t be that”?