I’ll leave it to others to speculate on what happens to the website in 2 years.
I’ll leave it to others to speculate on what happens to the website in 2 years.
if you want something else to complain about, this depends on chrome-only USB support
But yeah, I'm also hoping for WebUSB to make its way to other browsers, but for now I'll take any improvement to building & distributing apps across many operating systems at once :)
Both Safari and Firefox consider WebUSB harmful, and will not implement. Their reasons have been voiced loud and clear to the Chrome team (as they were voiced regarding many other standards).
Chrome, however, is the dominant browser and engine, so they dont' care. At all. It's now a "standard", and you will never other browser implementers' positions on web.dev (which is now a full-on unashamed Chrome propaganda vehicle).
Which is the primary reason I will never purchase another Razer product.
Because you can’t force a company to keep a website up and running. But you can keep a driver on an offline computer.
In good faith I would not expect something which uses experimental browser APIs to maintain functionality when archived by Internet Archive's automated crawling solutions. Same applies to offline saving.
It seems this depends a lot more on the company policy rather than specific technology used for the implementation.
The device can provide a landing page URL for the browser to show when the device is plugged in, but otherwise any site meeting the secure origin requirements and that has user permission can access a USB device, same as any other website.