All that said, if you want value for money, you embrace the disposable nature of Android devices, and buy around the $200 mark. They may not consistently last much more than a year, but $/year on phones is much less. If you can get upstart flagship phones when they've crashed down to earth, even better: Fire, Robin, Essential was a nice period of commercial flops that made decent phones (baring that power state issue). And Mr. Rubin is rumored to be working on a new upstart phone, so maybe another good buy is coming up soon. (Hopefully with a headphone jack this time)
On the other hand, devices like the Nexus 4 had a big emphasis on powerful CPU and midrange price. Safe to say that Google's strategy is fluid, to put it charitably.
"Devices in the Nexus line were considered Google's flagship Android product"
In my experience that has not been quite true. Do you consider it fair to consider top of the line Pixels with mainstream non-Pro iPhones? I'd say they are roughly in the same price class. If so, I can tell you almost every other if not every single Nexus/Pixel generation has major and widespread issues after a year or so. iPhones usually have none of that and they have longer software update cycle.
As for non-critical issues, the debacles with "holding it wrong" and forced low performance mode are quite memorable. I don't remember anything quite as bad as forced slowdown in the Nexus/Pixel line.
And here's why:
>It’s quite normal. They’re not worth repairing or replacing.
People have bricked and broken iPhones fixed all the time. In my small 50k citizen town there are three shops that only fix iPhones. That's all they do for a living. There's exactly zero "Android repair shops". At best you could ask one of the iPhone shops if they can help. Please stop this myth of Apple devices not breaking. They break all the time.
Now to nitpick on your post: is it possible that there are a lot more iPhone users than Android users in your town? In mine there are no iPhone repair shops, just generic phone repair shops that fix everything if they can.
Edit: there's a discussion further down about plastic laptops vs aluminium laptops and someone saying his plastic laptops never broke. He should take a look at my daughter's laptop :)
Never been a brand zealot, never will be, but also almost never seen what you say either. I used Androids for almost 6 years before jumping to iPhones. Androids were consistently unreliable and had to be repaired or changed often -- severely lagging just mere months after a buy, bugs that go unfixed for a full year, displays randomly getting super dim, batteries getting hot and going to 60% of the original capacity in just several months, volume buttons breaking etc. I am on my 3rd iPhone and I completely forgot that my phone can be a source of trouble. I have no reason to make this up. I am a normal consumer who goes after reliability.
I understand that many people are somewhat offended by Apple's mere existence (because they indeed do plenty of shady stuff) but please strive to be more objective. Not everything that Apple does is bad and your generalization is not helpful.
And as another poster said, any smartphone will break if you're rough with it. I've seen my fair share of drunk girls dropping their phone on a concrete floor, clumsily trying to pick it up, proceed to fall ass-first directly on it, and then rage how the phone is "trash for breaking as easily".
> In my small 50k citizen town there are three shops that only fix iPhones.
I live in a capital city (~2.5M people) and I know a smartphone shop owner who also owns 2 service/repair shops. He gave up on repairing Androids because Android users are very price-sensitive (his words): "they buy a phone for 220 EUR and when they hear a replacement for the display they broke is 90 EUR they just say: screw that, I'll buy a new one, or just grumpily leave". He was paying 2 Android phone technicians to basically sit around twiddling their thumbs all day, for basically 4-8 repairs a month, so he let them go and paid for his iPhone technicians to learn Android repairs for the occasional customer who needed them.
The iPhone "repairs" were mostly routine work in comparison: many people, myself included, routinely swap the battery when it reaches 80% capacity (because at that point you do notice a reduced battery life). Often people break their displays so they need new ones. Very rarely they had to actually replace a logic board or anything else internally.
The shop owner also told me that he can count on the fingers of one hand the iPhones he has to completely replace in warranty during any given 3-6 months period.
As is the case with 98% of everything, the reasons for a phenomena are economic. No grand conspiracies or big bads.
The only exceptions I've had where performance was reasonable given the price are Sony's phones, the LG G1(?) and some of the pixels. But generally speaking everything on Android stutters _so much_ it's really painful.
I have always had this silly theory that this is somehow a Java thing, because there have been very motivated people trying to get low latency stuff working on Android and are just unable to... but it's just unavoidable no matter how much money you spend.
https://www.ptc.com/en/products/developer-tools/perc
https://www.aicas.com/wp/products-services/jamaicavm/
All in all, Google just made a big disservice to the Java community with their Dalvik and ART forks running Android Java, and the sooner they are on their coozy Kotlin universe with Android running on top Kotlin/Native (Kotlin is after all so much better than Java /s), the better.
I am not an Android developer myself, but my understanding is that you can write extremely performant code, so it's probably not true that Java is holding back developers who want to write stutter-free apps.
I imagine that thanks to people at Epic and Unity that things will have improved much on that front, it's not like games don't exist on Android after all.
If you really did buy all of these, then you certainly didn't pay the same price. And after that, there was 3 years break before first Pixel - so you used a bricked phone for 3 years? Or it worked fine for 3 years?
The rest just became painfully slow.
When I tap camera and the flagship phone seems to have to finish a conversation with some server somewhere before camera opens and the moment is gone then I get annoyed.
So after iPhone got user replacable keyboards I dared to try it and it has been better for me.
My Galaxy S4 and Note 4 were working quite fine ~18 months later, but only technically. They were aggravatingly slow and I was factory-resetting them each every 3 months, also rooted them and de-bloated them quite thoroughly. This rejuvenated them for a while but then some mere 1-2 months later they were back to a crawl.
We can throw anecdotal evidence around until the end of time but to say older Samsung are working only applies in very strict dictionary terms and not what an average user would find acceptable (f.ex. various functions were routinely taking 2-3 seconds before the device responded). Several acquaintances had the same experiences.
(Personally I have found the real differentiator is not the price, but the amount of crap the vendor adds. There are crap 1k+ phones running Android and often you can find some cheaper ones that have a better software experience)
Yes, it is.
You have a fairly reasonably consistent experience going from one Samsung to the next, or from an LG v20 to LG v60. But, going from a Samsung to an LG? Yeah, there's differences. They're skinned differently, some have their own custom apps by default that aren't stock Android. Each does certain things slightly better or worse.
As an example, in my experience and preference, I've preferred the audio on my LG phones to my prior Samsung phones (I don't use my current Samsung with headphones at all, as it doesn't have a 3.5mm plug and I don't have an adapter and I don't want wireless headphones, pure personal preference there on no wireless and I've had no need for an adapter for the duration I've had the Samsung this last 9 months). I'd say for my personal taste and use, the audio experience has been a fair comparison as I've used the exact same headphones and largely listen to the exact same music files across the different phones (literally by moving the SD card from one phone to the next, no copying involved). I'm sure someone out there will disagree, though, and that's fine.
IMO that Apple devices break less are a myth. They just get repaired instead of thrown out hence last longer on average.
Also the SE cost twice what most Android phones cost. It is not a budget phone.