The biggest différance is my 7-year-old will learn, while companies will continue to make the same mistakes.
The biggest différance is my 7-year-old will learn, while companies will continue to make the same mistakes.
Coup [0] and Love Letter [1] are both easy entry and quick play examples.
Also, I got in the habit of making my kids negotiate their own payment for household tasks. With agreement based on the skill with which they do so. ;)
[0] https://www.boardgamegeek.com/boardgame/131357/coup
[1] https://www.boardgamegeek.com/boardgame/129622/love-letter
But as much as I enjoy it, I'm not entirely convinced there's any more to it than straight up luck.
The optimal strategy for you and the company may differ because you can only work one place at a time, but the company employs many people at the same time.
I remember that BATNA (best alternative to a negotiated agreement) was the most important factor (but the least interesting, it can't be improved as a skill). If the figures of employees switching jobs are as high as they say, that means either lots of impossible negotiations (misfits) or lots of negotiation failures.
Is this "new", say within the past 15-20 years?
Even in a 'kids board game' with short negotiations, there's literally no such thing as 'too late' - unless the game has already moved on to something else, but before next moves have really been taken, it's not too late.
HR was never good at dealing with this, that’s not a new thing.