There are lots of games outside the pay-to-play arena, even AAA ones. The Playstation Spider-Man games are another great example.
Unless those get support, they may actually disappear.
There are lots of games outside the pay-to-play arena, even AAA ones. The Playstation Spider-Man games are another great example.
Unless those get support, they may actually disappear.
https://www.youtube.com/playlist?list=PL-THgg8QnvU4JEVov1tMl...
I'm sure there will be other indie games, but Supergiant's combination of excellent music, art style, and unique, well polished gameplay is not something you see a lot of.
Maybe it was the HR departments that killed them. Maybe it was, in shifting from art to product, they unlearned the basics of how to make fun. Either way, nothing interesting will come from it for a long time.
I barely even play indie games and I have literally never interacted with any of the much-maligned monetization schemes that people complain about.
That doesn't suggest they don't exist, nor that complaints aren't legitimate. But the idea that they're impossible or even non-trivial to avoid is idiotic.