Because it had to be done:
let robot = function () {
const ballAngle = loopTapApp.getBallAngle();
const arc = loopTapApp.arc;
if (ballAngle + 6 > arc[0] && ballAngle - 6 < arc[1]) {
window.dispatchEvent(new Event('mousedown'));
}
}
var timer = setInterval(robot, 10);