Wordle is being punished by app stores for choosing the open web
techcrunch.com
techcrunch.com
Web push, webRTC - why does Apple actively undermine the open web, where browsers offer far greater privacy than apps from an app store?
Might I interest you in the 100s of shameless clones of apps IN the app stores.
[1] https://en.wikipedia.org/wiki/Lingo_(American_game_show)
[1] https://fr.wikipedia.org/wiki/Motus_(jeu_t%C3%A9l%C3%A9vis%C...
1) Everyone in the world gets the same puzzle every day
2) The "share to Twitter" message just shows the green/yellow squares, so it shares your journey and teases the puzzle, without spoiling the answer.
Almost no one had heard of Lingo/Wordle before this, now they have, so that counts for something.
Per Wikipedia it aired in 17 countries over 35 years and counting, so it seems relatively widespread to me.
(You’d be hard pressed to find a Dutch person who hasn’t heard of it!)
Interestingly, this means that copying stuff will not come back to bite you, even when you get popular - as long as you copy ideas and not assets/characters/etc.
Actually, iPhones initially ONLY supported these open web technologies, but users insisted on native apps and and App Store, so now it is what it is.
This isn’t an honorable way to make a living.
Harm is not limited to business and finance. It's just as harmful when good, charitable works are subverted by companies looking for profit. If nothing else, consumers are harmed by having the superior free version hidden away, crowded out by the ad- and spyware-infested apps.
What those developers are doing is like charging an entrance fee to a public park, knowing many won't realize the park is free. But the park isn't a business, so there's no harm...