Wine on Wayland year-end update: improved functionality and stability
collabora.com
collabora.com
It isn't there yet, but it's close.
I have read that "gaming" now requires more than just playing games, that you also need to be able to stream and edit videos in order to "game". I think that definition goes to far as I am certainly a gamer but have never felt any desire to stream.
Proton has made more games playable than ever before, but there are still those that won't run [0].
EAC and Battleye have announced official support for both Linux and WINE, but still many games are unplayable due to anti-cheat not being supported for those particular games [1].
Steam Deck is coming, but is not out yet.
The Steam Deck UI and SteamOS 3.0 looks like it will be a better replacement for Steam OS 1-2 and Steam Machines by an order of magnitude, but they aren't there yet [2].
Linux active users on steam are at the highest they've been since the release of proton, but still haven't pushed through 3% (and currently around 1%) [3]
So all in all, all the elements are coming together and a LOT of investment is going into it. 2022 will be an exciting year for Gaming on Linux.
But it isn't there yet
[1] https://areweanticheatyet.com/
[2] https://boilingsteam.com/steam-deck-developer-kit-impression...
[3] https://www.phoronix.com/scan.php?page=news_item&px=Steam-Li...
That is today. Buy any linux PC from any number of vendors. Download KSP and play. Download the steam client and play Factorio. Or install wine/proton and play Subnautica.
My brother owns an Xbox. He wants to play star citizen but cannot on xbox. In fact there are thousands of games that don't run on xbox. That doesn't mean that xbox isn't a fully-fledged gaming device.
I choose Currys [0]
> Download KSP and play
I choose Fortnite
> My brother owns an Xbox. He wants to play star citizen but cannot on xbox. In fact there are thousands of games that don't run on xbox. That doesn't mean that xbox isn't a fully-fledged gaming device.
True, I guess it will be up to the gaming community as to whether Linux needs PC/Windows parity in order to be worth using or whether it can be considered its own platform which is worthwhile despite not having any of the games from the links in my above post.
[0] https://www.currys.co.uk/gbuk/search-keywords/xx_xx_xx_xx_xx...
No. It is up to gamers. I don't care about Microsoft, RockStar or PewdiePie's position on the state of linux gaming. All the matters is the people who actually play the games.
and the megacorps can't be bothered to send and email and let users fix their bugs, be their test dummies, pay for their software in the name of chicken or egg?
It's almost there though, one of my friends is finally able to play some of the games with us via his Linux install but he still has a Windows install he boots to for most games. A couple years ago he didn't even bother and just ran all gaming from Windows because it was giving too much trouble for too few games. As long as it keeps moving in this direction it will be good!
Minecraft. KSP. Factorio. Counter-strike. Rocket League. Among Us.
>> E.g. of the 10 most popular Steam games the only 3 that are green (and they are all Steam exclusives which bumps their Steam numbers a bit)
Which list are you looking at? Sales or how many people are actually playing these games? I couldn't care less about which games sell the most. What matters is which games are actually being played, something very different than sales. According to this list, the bulk of the most popular games run fine on linux, several natively.
[0] https://www.rocketleague.com/news/ending-support-for-mac-and...
> Which list are you looking at?
ProtonDB https://www.protondb.com/ which uses Steam's live statistics https://store.steampowered.com/stats/Steam-Game-and-Player-S.... I think that site you linked is just republishing Steam's page in a static version (but without the information on which that ProtonDB adds).
If you want to go beyond Steam the numbers only get worse as Valve has been leading the push for Linux gaming, even making their own Linux gaming devices for many years. E.g. Fortnite from Epic typically peaks around 20-30 million active players each day (which is around the same as the peak number of Steam users concurrently logged in whether playing the game or not - albeit not all PC obviously) and you can't even join a match on Linux.
> Sales or how many people are actually playing these games?
The latter, a lot of the most popular games are F2P now so it wouldn't even be possible to do the comparison by sold copies.
More than half of the top played games are still silver or worse on ProtonDB so I really don't think we can go around saying Linux is a viable option for most PC gamers. It's good on a case-by-case basis.
Most games run perfectly fine, even better than Windows usually. Players just get kicked from online games because of the anti-cheat software recognizing the OS as Linux distribution.
This is mostly on lazy companies who can’t seem to make a simple update to support the proper anti-cheat binaries.
Also, the Steam Deck isn't out yet, which is what this work has been building towards. There's no reason to say "for nothing" yet
Only the newer of two types of EAC: https://www.gamingonlinux.com/2022/01/easy-anti-cheat-not-as...
I pay for prime, watch a movie I can only legally view there, but I'm not able to plug in a monitor/TV to watch it.
I get an error about DRM not being supported by the monitor and/or HDMI cable. They make some excuse about cables not supporting some ultra 4k setting, but I think that's BS. I can pirate the same resolution content and play it fine on VLC.
I'm paying but still can't watch what I'm paying for. This is why people pirate.
Related to it: https://www.amazonforum.com/s/question/0D54P00007ccK4lSAE/ev...
Works well with thousands of tiny studios, nearly impossible with the few large ones we have though...
But technically, nobody pays for it. They pay to access an on-demand and at-will service which provides the content. The content itself is never bought (by the consumer, that is).