Very very cool.
Would it be possible to integrate this into Godot. I'd like to have an alternative to Unity, but I really need an editor to get anything done.
Would it be possible to integrate this into Godot. I'd like to have an alternative to Unity, but I really need an editor to get anything done.
More broadly, what makes Godot in its current state unusable for your needs?
As is , Nim already supports a bunch of different scripting languages.