This is great if you have one.
However if its downmixed on the fly (ie done on the client side) the center channel is often just played out of both speakers. This means that sound can be muffled, because its drowned out by the incidental noise that comes from the left/right channel.
Well what other option do you have when there are only two speakers? Only play it out of one?
> This means that sound can be muffled, because its drowned out by the incidental noise that comes from the left/right channel.
Consumer hardware can only guess. A sound engineer can know.
As always, it depends on the device. Dynamic range compression seems to be a relatively common feature, usually as an option described (inaccurately) with something like "Reduce Loud Sounds" like it is on the Apple TV.
The defaults for automatic sound mixing will almost always be wrong. And they will differ in how they are wrong from consumer box to consumer box.
OTOH, a lot of the models end up trained on features that are very different from what humans hear.
When you master for 5.1, because you have the centre speaker, you can have dialogue at 100% volume, then out of left and right, you can have incidental noise, be that music or "atmosphere" also at 100%
(its been a while since I've mastered in 5.1) However, two channels of 100% volume (well 0dbu) is louder than just one channel. Which means that if you have lots of music, wind or other foley it'll drown out the dialogue.
It requires artistic choices from the sound team to make work properly.
Thing is most studios now do only one mix for theaters and also most streaming providers don't give many fucks about audio. It's not an innovation problem it's a product problem.