Tamriel Rebuilt Roadmap
tamriel-rebuilt.org
tamriel-rebuilt.org
Oblivion's chaotic intro was such a massive let down for me.
Caveat: Rose tinted glasses, hindsight, Morrowind came out when I was at That Special Age, etc. I mean Morrowind's character models and faces look like ass.
I'd say it's because Morrowind was a first (previous TES games were 2D), and the company went all out in terms of creativity. It was a massive success.
This is exactly why they next games had to be less creative: the company was afraid to step away from the recipe of success, and also tried to make the game appealing and accessible to a much wider audience. This was optimal from the money-making perspective, but, as usual, turned an unique thing loved by its original audience into a mass product liked but hardly loved by a wider audience.
If I were to look for a new great game, I'd look at the up-and-coming companies making their first big product, and not at established AAA game makers.
It's really proved to me that all it takes is a few people with passion and creative control to craft a good RPG. Skyrim could not be the result of anything besides creative bankruptcy and a realization that impressive graphics sell games. Kind of ironic considering that Morrowind looked awful when it came out, even by the standards of the time.
1. https://store.steampowered.com/app/933480/Enderal_Forgotten_...
I also recommend this site:
for a good curated list of mods. It takes an age and a half to go through the installation of any of the lists, but the results have been very pleasant.
https://openmw-vr.readthedocs.io/en/latest/manuals/installat...
But isn't there the fear, that Bethesda would just pull the legal plug, if it gets too successful?
That thought would hinder me, from serious contributions.
I mean a rebuild if the engine is probably legit. But all the game content is one letter from a lawer away, from oblivion?
I’m currently playing using mcp + mge xe + dxvk on Windows and it’s basically flawless, it looks better than openmw, and it is also faster.
Besides aforementioned low fps in Vivec, OpenMW is great. I've completed the main story and almost all side quests in Morrowind and both DLCs without any issues. Unlike original engine which crashed every hour or so, and even corrupted savegames sometimes, OpenMW never crashed and never corrupted any savegame during my playthrough.
https://www.youtube.com/watch?v=cJvzXVi3lAg&list=PLWNeFFHP3F...
Here's a map of existing mod projects:
https://media.discordapp.net/attachments/132891272666021888/...
Here's a video of their WIP heightmap for all of Tamriel:
https://youtube.com/watch?v=ELlodEMHZdA
Keep in mind, this is at Morrowind's scale. The Cyrodiil you see there is roughly four times the size of the Cyrodiil featured in Oblivion. All that extra space + no deadlines means a lot more settlements and regions. Check out their planning maps. Check out their Cyrodiil in more detail: https://cdn.discordapp.com/attachments/261849327020933132/92...
So in short, its the ultimate Elder Scrolls experience. If you want to know more, join their Discord server.
https://uploadvr.com/play-elder-scrolls-morrowind-vr-openmw/
I dream that one day mods like those will be compatible with a some iteration of a VR OpenMW engine.
1. Steal something, attract the attention of the guards
2. Climb on any building using your easily trained climbing skill
3. Cast Slow Fall and hop from building to building to make your escape from angry guards
And the world is just humongously huge. Too bad that randomly generated dungeons were like a very messed up spaghetti pile.
(But sure, exploiting a glitch is more fun, than lame straight cheating)
IIRC this guy also installs some of it: https://www.youtube.com/watch?v=cJvzXVi3lAg&list=PLWNeFFHP3F...