No they're radically different in effect.
One is the playback of data, the other is the capture of real world signals into data. They may use technologies in the same domains, but the implementation varies dramatically, as do the possibilities..
If you have the recorded data, you can send it to any trusted playback device/software to get back a trusted scaling. You can workaround/bypass any distrust in a given players algorithms, and it's very easily discoverable whether something is applying processing or not. There's still the risk of intentionally faked videos, but the discussion is around real time processing introducing artifacts.
With image capture though, there's no such thing as "truth". Even RAW data isn't truth. It's just less processing, but you can't escape it altogether. Even professional full frame cameras will do significant signal processing between the photosites and the recorded RAW image. The same goes for film.
The only thing a court can do is put a strong guidelines for proving the honesty of the content. you can't disallow processed imagery because all images are processed the second they're recorded.