Minecraft Makes Little Girls Cry
jeff-vogel.blogspot.com
jeff-vogel.blogspot.com
Which reminds me, I still have to finish that gigantic automatic monster harvesting building one of these days, assuming I can find the schematics I wrote out for it.
Is your monster harvester similar to http://ripminecraft.blogspot.com/2011/08/monster-condo.html ? Larger? Smaller?
It's big enough that cobblestone generator is pretty much mandatory. It probably spans roughly an 16x16x8 volume, though not all of that is filled in for obvious reasons.
I recall early in my minecraft career learning painful lessons (don't dig down!) as I was exploring a large cave, fell in lava & lost my hard-earned diamond-tools, respawned & had no idea where I just was.
If it weren't for the peer pressure of being at a lan surrounded by other players, I probably would have cried too ;)
Yeah, you can also build a compass, but that takes gold & redstone. Huge towers can be made with mere dirt.
Another thing I like to do is, once I've gotten just to the edge of sight range from my current base of operations, find a local high spot and put up a short cobblestone pillar. Put a torch on top of it and another torch on the side facing home (or two sides if your base is on a diagonal). These navigational beacons extend the range at which you can easily explore without getting lost.
Always put torches on the right (really "same") side of tunnels/etc as you dig/explore. Then you can always find your way back topside.
Always build markers at your spawn point pointing which way you're heading out, as well as a chest with basic supplies there
The mapping tools are great for finding a structure that doesn't fit on your mental map you know you built (but ones that point out minerals feel like cheating)
Burning Netherrack makes excellent markers, as well as monster killing traps
I don't play minecraft often anymore, but when I do, it's very well planned out ;oD
That's a thought-provoking statement, I think.