Still an interesting data point, but misleading on its own.
Still an interesting data point, but misleading on its own.
It's somewhat weird that the PS5 has had so many more units though.
Only time will tell if people will continue to use them beyond their initial novelty.
Personally, I purchased an Oculus Quest 2 and a Valve Index about nine months ago because I couldn't find a Playstation or Xbox system in stock. I wasn't expecting much from either system (especially the Quest 2, since it is basically a cell phone with goggles and a couple of hand controllers) but they've both grown on me. I love the Quest's portability and the Index's screen resolution and adjustability are excellent. Meta's customer support for warranty issues has also been excellent (much, much, MUCH nicer than Sony's). I've also found a lot of games I like, such as:
- Death: Unchained - Alyx - The Room VR - Obduction - Myst VR
I've enjoyed both VR systems to the point that I haven't bothered to check the availability of Sony's or Microsoft's offerings recently. I'm enjoying what I have.
I don't know why Sony and Microsoft never seem to be able to predict the market and create enough products to meet demand, but they always seem to struggle with this (I know there's a global chip shortage at the moment, but Sony especially has had this problem for years). Now that decent enough competitors exist, Sony and Microsoft might find their marketshare eroding due to their inability to satisfy market demands.
The market success of Quest 2 in comparison to Oculus PC-only headsets and the Index+WMR ecosystem makes it pretty clear which is the more appealing option to most people.
If you can stomach forking over all that tracking data with Mark Zuckerberg's promise that he isn't going to use it to get better at hacking your lizard brain, the Quest 2 is an otherwise unambiguously great product.
My Index is fantastic, but setting it up is usually a 10+ minute process (dig out and hook up the tracking cubes, get Steam and SteamVR patched and working again, clear a space next to my gaming PC). Meanwhile, last time I had a Quest, I could just put it on and use it in my back yard at night, or clear some space anywhere in the house and use it there. Practically no setup or BS involved.
oof
Maybe you should consider whether or not it’s a good idea to publicly identify as such?
https://en.wikipedia.org/wiki/Master_race
It would not be unreasonable to e.g. fire someone for making these sorts of statements. Most people exist outside of your 4chan-adjacent subculture and probably wouldn’t be very understanding of someone identifying themselves as a member of the master race.
Except for the more than 99% of non-gamers who don’t hang out on boards like /v/?
I’m not accusing anyone of being a Nazi, just pointing out that outside of a very specific subculture this is a very risky joke (and not a particularly funny one in any context).
You probably wouldn’t call people -fags (newfag, macfag, eurofag, etc…) either, even though “master race” carries far worse connotations than “fag”.
Welcome to the Internet?
I’m not trying to criticize anyone, just offering a friendly reminder that letting these injokes leak outside of 4chan or reddit can have unfortunate consequences since most people won’t be as understanding as you or me.
I think the term is a bit more normalized than you make it out to be.
Godwin’s law isn’t about mentions of Nazis, but specifically about using them in analogies.
GP compares gamers to right wing ideologues. QED
Edit in response to your edit:
> GP compares gamers to right wing ideologues. QED
It really doesn’t, there’s no suggestion that gamers are similar to right wing ideologues.
The comment just points out the fact that a specific group of gamers has decided to borrow Nazi terminology for the name of their group, it does not imply that the gamers and nazis are similar or even somehow comparable.
This is an understandable mistake, Godwin’s law is frequently abused.
The man himself has frequently criticised people for abusing his “law” in the way you’re doing now.
I do not mind focus on casual users, in fact I used to shove VR in any context I could. But the moment Facebook announced their current plan, I stopped advocating VR entirely.
I don’t suggest possible VR integrations anymore, I don’t go into VR development, I don’t bring up VR compatibility when speccing a PC, I don’t mention use cases in VR for every tangential technologies, I mostly behave as VR was a 3DTV.
Who’s still talking about Quest 2 anyway? Q1 sold like hotcakes in Japan, coincidentally where I am from, and Oculus/Facebook was proud of it that they said extra stocks are assigned for Japanese market when Q2 launched - I don’t see them. And that launch happened after the announcement to shut down Oculus accounts and services.
I think Q2 will and needs to be extinguished even if it will risk jeopardizing VR as a whole, and that will be possible by PCMRing, and I am sure that is what is happening.
not sure if that's true because I sold mine for more then what I paid for it...
What matters more is broad, international appeal, to multiple age ranges and both genders, on as many platforms as possible.
In particular, having social experiences in order to replace what has been lost due to COVID lockdowns.