Your comment intrigued me so I did a slight bit of digging.
> I remember Drew DeVault (sircmpwn) used to have a big scary warning saying if I have looked at the official minecraft code, I should not contribute to truecraft (now archived I believe).
The repository is indeed archived, but is still available on GitHub. It was changed in 2015 [0]. The older notice is as you recall:
> Pull requests will be rejected from authors who have read any decompiled official Minecraft code.
The current notice [1] adds some other ways the formerly rejected developers could get involved:
> If you are a developer, you have two paths. If you have not read the Minecraft source code, you are what we call a "clean dev", and you should stay that way. If you have read the source code, you are what we call a "dirty dev", and the way you can contribute is different. If you are a clean dev, you're welcome to contribute to this repository by adding features and functionality from Minecraft Beta 1.7.3, fixing bugs, refactoring, etc - the usual. Send pull requests with your work.
> If you are a dirty dev, you are more limited in how you can help. You can work on projects that are related to TrueCraft, but not on TrueCraft itself. Direct contributions that you can participate in includes the website and the artwork. You can also work on things like helping to build a community by spreading the word, participating in IRC or the subreddit, etc. You may also work on reverse engineering Minecraft to provide documentation for clean devs to use - see reverse engineering guidelines on the wiki for details on how you can do this. Under no circumstances may you ever share any code with a clean dev, decompiled or otherwise.
[0] https://github.com/ddevault/TrueCraft/commit/fcfd3886746fd1f...
[1] https://github.com/ddevault/TrueCraft#get-involved