On a side note the performance thing seems to be a myth to me. There's no reason C# or F# should be faster or slower than one another with enough effort given the same underlying runtime. Many of the functional features are moving to be lower/zero cost in F# (inline lambdas, state machines, etc). They all compile down to IL in the end so as long as you can get the IL you want does it matter? Sure it may be easier to express more performant code in one or another depending on the domain. I could argue many cases where F# was easier to write performant code (numeric, generic algo's, explicit inline functions, inline vs ref, tail rec, compile time polymorphism, avoiding virtual dispatch preferring static functions, etc) and vice versa (native interop, until recently specialised async/await, etc).