Framer Motion 3D
framer.com
framer.com
Figma continues to be the standard across my org overtaking Sketch a little over a year ago.
Same experience here. I prefer Sketch, but Figma has won out. My only guess for why Figma has won is because they handle prototyping a lot better than Sketch. The performance (and the fact that it's a browser) makes it barely usable for me, but I don't know any team that doesn't use Figma.
I work in a large org (50+ designers) and the ability to collaborate on work, and also engage our internal teams to build very specific plugins and extensions very quickly and easily made this an easy switch from Sketch a little over a year ago.
Especially helpful on UI library teams.
If they can make really great mobile apps (including iPad), then it'll be a really hard sell on anything else - especially from a collaboration perspective.
Can’t explain why, tried them both with r3f, i think it’s just about API design and framer starts to fall through once you start connect ing multiple animated nodes with interaction.
If Framer would rewrite one of their demos it would help - https://docs.pmnd.rs/react-three-fiber/getting-started/examp...
But the interaction feeling is still more natural with react spring, hopefully just a personal preference!
Why not just render the 3D example and show sandboxes a bit lower?